Showing posts with label movies. Show all posts
Showing posts with label movies. Show all posts

Monday, September 23, 2019

Media Monday: Rambo V - Last Blood

There's no good way to approach a review of this without sinking neck-deep into the current socio-political quagmire. There just isn't. I'm going to do my best to talk about it without engaging this, but I will fail. I'm just putting it out there that this review isn't meant to be a discussion of racism and politics in film, but rather, how to handle such issues in a way that doesn't make you look like a pack of morons.

Rambo: Last Blood is a garbage movie. There, I said it. Bring on the hate. I grew up watching the Rambo movies on VHS and (edited) television channels, so if someone wants to accuse me of not loving mindless action movies, come at me, bro. I saw Rambo 4 in the theater and left absolutely thrumming with adrenaline because I thought it was, if not a masterpiece, certainly leagues better than Rambo 3, and felt like they at least put some effort into addressing the complexities of the issues at hand with how outsiders view violent civil conflicts, and the futility of "helping" in regions where such help is marginal at best, and bloodily counter-productive at worst.

Last Blood, on the other hand, appears to have been conceived for the sole purpose of getting to the last 20 minutes of the film, and no one gave any real thought or care as to how the film got there. In order to talk about this, I'm going to have to deal with some extensive plot spoilers, so now is your chance to bail now if you don't want this.

Keep scrolling.

Almost there.

A little more.

Last chance.

Okay then, don't blame me if you're reading this and don't want spoilers.

The long and the short of it is that Rambo is now living on a horse ranch in Arizona with Maria, a woman who is at least approximate to his age, and Gabriela, a young girl who is graduating from high school and going off to college. The first big problem here is that Rambo's relationship to these two women is never actually explained. At the end of Rambo 4, you see Rambo going to a place that you assume is his family farm, but in this movie, you don't really know who is related to whom. Rambo isn't Gabriela's father, or even her grandfather. There's mention of her mother, and a deadbeat dad, whom Rambo stopped apparently at one point from beating up the mother. I'm not even sure of the relationship between Maria and the younger girl - I think she might be an aunt, but I can't say for sure. Seeing as the film spends at least its first 20-25 minutes establishing the family dynamic, the fact that I couldn't figure out the relationships makes this just sloppy writing. This is especially annoying, because the entire reason Rambo goes so batshit later on is that the girl is so emotionally important to him, the "one good thing in his life".

OK, according to Wikipedia, Rambo has no relationship to any of these people. The horse ranch belonged to his dead father, and Maria is the grandmother to Gabriela, and Maria just...runs the household? That at least makes sense, but this relationship isn't really ever laid out clearly, which shouldn't be that hard. You at least know that Gabriela's mother died of cancer when she was little, and after that, her father - who was apparently always an asshole - leaves her with Maria and goes off to Mexico. Fast forward to now, when Maria is 18. A childhood friend of hers - Gizelle, who is referred to as a "bad girl" by Maria - is now living in Mexico, and she has found Gabriela's father, who apparently lives in the same Mexican town. Despite Rambo and Maria repeatedly telling her that her dad Miguel was a violent asshole and she shouldn't have anything to do with him, and Rambo even telling her that she should maybe let her urge to visit her father simmer a little before she makes the decision to visit him, Gabriela almost immediately ducks out and drives down to Mexico to go find Gizelle and her father.

I've already spent two long paragraphs here, so I'll keep this short. Dad is an asshole (surprise) and tells Gabriela to beat it. Gabriela is sad, Gizelle takes her to a club, where she sells (!!!!!!) Gabriela to some sex traffickers, who then drug and kidnap Gabriela. Gizelle then calls back to Maria, tells her she lost Gabriela, and Rambo goes full batshit mode and drives down to Mexico, where he finds Gizelle, realizes she sold out Gabriela, and gets her to point out one of the bad guys. Stuff happens, Rambo fails, and gets beat up by the rest of the bad guys, who decide not to kill Rambo, a guy who just tortured one of their own, and showed up with a pistol and a knife.

Gabriela gets doped up, gets her face slashed, and is put to work as a forced prostitute. Eventually Rambo learns from an "independent journalist" (who just happens to watch him torture one of the bad guys and saves him after his beating) where to find Gabriela, but alas, after he saves her, she dies in his car as they're just...I don't know, driving around in the dark. Yes it makes no sense. He finally drives over the border and brings her body home, then buries her on the farm. Maria just packs up and leaves. Rambo tells her he's going to leave too, but that's a lie. He goes back to Mexico and kills one of the two lead bad guys in a way so that they know it was him. He then comes back home, preps his murder maze, and in the last 20 minutes of the film, kills everyone. The end.

You might be thinking, "Hey, this actually sounds awesome, what's the problem?" but honestly, everything is just so stupid. It's not that the characters make stupid decisions - although there is some of that - but that every time the story reaches a point where something could be done in an interesting, intelligent, nuanced fashion, the car screeches off the road and goes into the ditch. By the time you get to the climactic battle at the end, it is boorishly obvious that the entire reason the film was made was to show Rambo running around an underground death maze, murdering bad guys with knives, punji sticks, old-timey guns, booby traps, and other assorted ordnance (claymore mines and hand grenades???). There isn't even any strategy or cleverness to any of it - bad guys just die, over and over, running flat-out into death and screaming in blood and pain.

I'm sure many of you are STILL shaking your heads and saying, hey, what's the problem? The problem is, it is stupid, sloppy work. This movie could have been a really good reflection on the plight of old soldiers who never really left the war behind. On PTSD and re-integration, on wanting to be left alone, only to find violence at one's doorstep again. And while you might think there's some of this, the movie only ever skims the surface, like a stone skipping across the water, but never sinking, just bouncing back out on the other side of the river. What was the point of the movie? What themes does it dig into? What message does it send? You could get the same thrill just firing up your XBox and killing dudes in some FPS game for a couple of hours.

And yes, I am skirting the whole "Mexico" issue. The only thing I'll say about that is, you could have told the exact same kind of story, even with most of the major plot elements relatively intact - and not use Mexico as this sort of Hades-esque underworld that you only venture into at your own risk. It is, again, sloppy, tone-deaf plotting that so obviously doesn't care how it is going to be received, and in fact is probably counting on "snowflakes" hating the movie to stir up buzz and get defensive butts in seats in support of the movie. I don't know, and that's not something I want to engage with, but again - there were many directions the movie-makers could have taken this story and at the same time, left its bones intact. They picked a route through some really, really questionable waters, and at the same time, made a film so sloppy and superficial that there's no real substance to back up the choices they made, except to get us to the finale with extreme prejudice.

Honestly, I am really disappointed.

Monday, September 16, 2019

Media Monday: Enjoy Entertainment For What It Is

Another short but hopefully thought-provoking post today.

First, I know this has the potential to draw in issues of social justice and other real-world problems that we are all struggling with in one way or another, and I get that. Entertainment is there, first and foremost, to entertain us, and that usually means some element of escapism. That kind of escapism is different for everyone, and while there are certainly some issues that should always be addressed, there are a lot of people for whom escapism means being able to step away from those issues. I am not going to say this is a good or a bad thing, just that it is a sentiment often expressed, and for those people, that sentiment is real. I guess that is my wishy-washy way of saying that I am trying to not directly address social issues here, but instead a more all-encompassing philosophy of entertainment.

For me, that philosophy breaks down to "Enjoy entertaining things for what they are, don't hate them for what they are not". No body of entertainment is perfect, nor can any one body of entertainment media address perfectly all aspects of itself that all consumers may find entertaining. If your go-to for entertainment is gross-out comedy movies, clearly that is not going to appeal to people whose go-to entertainment excludes gross-out humor. I see no point in anyone who dislikes gross-out humor watching such films and then complaining about them. This holds true for almost any form of entertainment, and while we might all be forgiven decades ago for going to movies or watching television shows that we were ignorant of, now that we have the Internet, that is a lack of due diligence on the part of the viewer.

OH NO!
I first started (recently) thinking about this when I saw the fan-rage over the teaser trailer to the latest Star Wars movie, Episode IX, The Rise of Skywalker. There's a moment with a folding lightsaber - yes, that moment, I can see you folks in the back already twitching in your seats - and within hours, never mind days of that trailer going live, the internet was flooded with people screaming and foaming at the mouth over how stupid a gimmick this was and so on. One particular YouTube channel had a 23-minute long video complaining about the lightsaber. Do you know how long it takes to produce a reasonably professional 23-minute long YouTube video? With props and everything? This person likely invested days worth of work to make it, all to complain about something in five seconds of a trailer for a move about laser swords and space magic.

And you know why? Because the video got tens of thousands of monetized views. But that's a whole other article for another day.

People like to get outraged about things. Yes, there are issues worth getting outraged about, but the shape of a science fiction laser sword isn't one of them. This obsessive, fandom-ish need to explain and legitimize and pick apart and deconstruct every single aspect of our entertainment media is not only exhaustive, it's honestly annoying. It becomes this battleground where people spend more time arguing over their entertainment than actually enjoying anything. This is one of the reasons I don't visit Facebook groups around WW2 films or books - everyone in there is a rivet-counting asshole, and if they aren't, they get shouted down by the rivet-counting assholes. Every single movie you bring up in such a group, there's going to be someone who hates it because some aspect of it was displeasing to them.

THE PAINT JOB ARRRRGGGHHH!
I remember someone complaining about the end of Saving Private Ryan because when the Tiger tank is destroyed by the airplane, the plane didn't have empty bomb or rocket racks attached to its lower fuselage. I also remember someone complaining about the movie Fury, and how "laughably stupid" it was that the Tiger in that movie - in real life the only operational Tiger 1 in the entire world, acquired from the Bovington Tank Museum for use in the film - was in its 1943 Tunisian camouflage paint pattern, and not what one would see on a Tiger in mid-1945. Yeah I am sure the staff at Bovington are just going to paint over and then painstakingly strip and re-paint the only operational Tiger tank in the world just for some asshole in a movie theater. I mean, yeah, this is a bit silly.

I guess my overall point here is, be honest about what you want from entertainment, seek that out, and don't complain about what was never intended to be there. Don't watch Wizards in Space for realistic engineering and physics demonstrations. Don't watch war movies if you'll have an aneurysm over the smallest historical inaccuracy. Don't watch horror movies if you're not prepared to see stupid horror movie tropes in action. Don't watch stupid raunchy sex comedies if you're not prepared to see cringe-worthy sex and gender stereotyping. For a large percentage of the population - for good or for ill - humor is about that which causes discomfort. The Office was all about "cringe humor". America's Funniest Home Videos was all about dads getting whacked in the crotch by whiffle bats. There is no getting away from this - it is at the heart of what is entertaining for some people.

Now, to circle back to my opening statement, you can be justified in being upset at something when it tries to do that thing, but actively fails to do so. If your entertainment is about female empowerment, but you fall back on cringy, decades-old stereotypes, or if your message is that female empowerment is in some way bad and you're trying to be edgy by subverting this...than people should call you out for what you are, because you are trying to do that thing and doing it badly. This also doesn't mean you can be left off the hook for obvious racism, sexism, homophobia, and so on just by saying "well this movie was never intended to address that". We live in too-aware a society for that to be a legitimate excuse anymore. I sort of look at it like the old doctor's premise, "First, do no harm". As long as you can avoid being actively racist, sexist, and so forth, I feel you are not required to actively address those and other social issues if that is not the nature and theme of your entertainment.

At the end of the day, as I mentioned in a recent post about modern reading habits and sources of entertainment, we only have so many hours in the day in which to consume entertainment, so why would we purposefully seek out entertainment that doesn't fit with our entertainment comfort zone? Life is too short and blood pressure too high already for us to do that to ourselves.

Monday, September 2, 2019

Media Monday: People Read Less - So What?

Now that we've gotten that no doubt controversial post title out of the way - yes, according to this article on The Passive Voice Blog, a recent study on how Americans use their leisure time showed that in the last fifteen years, the amount of time we spend in leisure reading has dropped about 30 percent.

Now, before you run off and claim this is a sign of the fall of Western civilization, feel free to head over to the Bureau of Labor Statistics and take a look at the Time Use Survey data. Unless there's a more select breakdown of this data, their categories are pretty broad, and if I may say so, kind of antiquated. They refer to "computer use", but don't seem to indicate if that also includes mobile devices like smartphones and tablets. They also list "socializing and communicating", but I'm not sure if that includes communicating digitally via messaging or other social media. Further, they refer to "watching TV", but as there are so many people these days who almost exclusively stream their TV content via a computer, what if I am watching television via my laptop? Or I'm watching YouTube or Twitch, but on my television?

The crux of the worry here, for this blog post at least, is that people are reading less. And I think the above paragraph might shed a little light on why. Although claims have been made that we've been reading less since the 1980s, I would wager the decline has been more rapid in the last 10-15 years, and for obvious reasons. People these days simply have more ways in which to spend their leisure time, and although I don't know if people have more or less leisure time these days, We all have only so many hours in the day, period. Looking back at the 1980s as the starting point for this decline, we have the arrival of cable television and computer video gaming as two major time sinks. Cable is especially important when you look at that time use survey and see that by far, "watching TV" is still considered the largest leisure activity. Once the average person's TV content went from a handful of channels to dozens, including channels that showed theatrical movies, there was a lot more content for the TV viewer to consume. Also consider that this would have been a boom time for cassette tapes, VHS tapes, and then as time went on, CDs and DVDs. "Home entertainment" exploded in the '80s and '90s, even if you set aside home computing and console gaming, which you really can't.

But what about the books? Someone on the Internet told me that Men stopped reading because [insert awkward and sexist bullshit here]. Well, it is true that a lot of "Men's Fiction" dried up during this time period, but I believe it had less to do with the lack of testosterone in the Publishing World, and more to do with a lack of profit, both for the authors and for the publishers. Most of the serial fiction writing was done on a write-for-hire basis, without any royalty structure, which meant you got one paycheck for your novel, regardless of how good or bad it was. This, along with rapid turnaround times for getting books out the door, and the steady merge-merge-merge of smaller houses being bought up by larger ones, and little imprints being abandoned because they weren't profitable enough, caused a lot of venues for "Men's fiction" to simply dry up. Why should a major publishing house pump out skinny little dimestore novels when it could put out a doorstopper hardcover, then sell the same book six months to a year later as a mass market paperback?

This article about veteran novelist David Morrell is pretty telling in this regard. His iconic character, John Rambo, first came to live in a novel where (spoiler alert) he's killed off at the end. But Morrell was lucky enough to sell the rights to the novel as a movie deal, and in that film, FIRST BLOOD, Rambo doesn't die in the end. In fact, he goes on to make multiple blockbuster movies, including one coming out this very month. Even the author himself notices that he has a moment of disconnect when he sees his character in its screen persona, so far removed from that character he penned decades ago. Morrell lived through this transformation in the publishing business, where the question stopped being whether it was a good book that would sell, into just how marketable is the book - how far can you carry it into possible TV or film options. What about streaming venues? Video games? A book is no longer just a good story, it is precious intellectual property that can be branded and milked for every possible drop of profit.

And to circle back to advancements in media for a moment, while traditional publishing houses might have failed not only their authors but their readers, leaving their leisure time to be consumed by TV and video game entertainment, now multimedia entertainment means anyone carrying a smartphone has in their pocket access to whatever form of entertainment they desire - from books, to music, to movies and television, to video games and instructional videos, newspapers, magazine articles, interpersonal and social media communication channels, and much more.

We have access to more information - reference and entertainment - right now in our pockets than anyone before us in the history of the world. It is only natural that we make use of that access, and such use eats into time that, in decades past, was used to read a novel. And you know what? That's okay. I have always been an avid reader, and I would never tell anyone to not read for pleasure, but there are so many other venues for entertainment these days, and there's nothing wrong with partaking in them, because at the end of the day, if you gain enjoyment out of doing it, that's what's most important.

Now, does not reading mean we are negatively impacting our vocabulary, our own literacy, our very imagination? Maybe yes, maybe no. I know a lot of early Gen-Xers and Boomers who bemoan that "kids these days" are illiterate and can't write a proper sentence or spelling...and then you see these people post on Facebook, and in my mind, their arguments become invalid. If someone wants to better their vocabulary or educate themselves, the online and digital resources available to them now make the resources available to me when I was growing up pale in comparison. I regularly turn to YouTube or some other online resource for information on a wide variety of topics, and these digital resources can provide information in a way that no written text ever could.

So at the end of the day, yes, people might be reading less, but does that mean they are learning less? Are they using their imaginations less? Are we simply shifting where we are dedicating our time and changing the way we learn? Is watching a YouTube channel on history worse than reading a history book? Is watching a Netflix series about bank robbers worse than reading a series of novels about bank robbers? Is watching someone stream a video game over Twitch really that different from going to an arcade and watching someone play Pac-Man?

Monday, August 26, 2019

Media Monday: Death Kiss

A bit of a brief post today, as I'm in what's typically the busiest week of the year at work. If you've been around this blog for any amount of time, you know my fascination with the DEATH WISH series, both the two books written by Brian Garfield, as well as the *five* movies made starring Charles Bronson. And of course, it's no secret that much of my fiction writing is inspired by the notion of the urban vigilante.

So I was definitely curious when the micro-budget crime movie DEATH KISS came onto the scene. Basically, you can treat it as an unauthorized, unofficial follow-up to the Death Wish film franchise, although that is never truly acknowledged. Death Kiss is available on Amazon Prime Video, and you can check out the trailer here:

 

Just as interesting as the movie (and perhaps for some people, even more so), pulp aficionado Bill Cunningham of Pulp 2.0 Press has written a book that does a great job of breaking down the production and marketing of Death Kiss from a business perspective.  Allow me to quote my review of his book Death Kiss - the Book of the Movie, here:

To preface, I have seen DEATH KISS and read through Cunningham's dissection of the film, and I write this review from the point of view of a novelist and storyteller, as well as someone who went through film school in the late 1990s, when low-budget independent film-making was on the mind of many of my fellow classmates. I am also a huge fan of Brian Garfield's original DEATH WISH novel, as well as the 1974 adaptation by Michael Winner. I've put out articles about vigilante storytelling, and have written a bit of it myself.

I say all this because the idea of an indie project designed specifically to tap into that Garfield/Bronson/Winner-inspired vigilante crime story market was immediately appealing to me. I watched the film DEATH KISS before reading the "Cinexploits!" case study, and while there were portions of the film that I might have criticisms about, I think overall, with the resources available to the director, the overall final product was entertaining - I honestly enjoyed it more than the 2018 remake with Bruce Willis!

And so, having seen the film, I decided to read the DEATH KISS case study. It is an excellent breakdown of the idea behind the film, and how so often in the entertainment industry, the people you know and the connections you make - both "above the line" and below - can make or break the project before it even goes into production. The relationship between Rene Perez and Robert Kovacs - a man with, shall we say, a particular set of skills - allowed the idea of a DEATH WISH-styled independent film to grow from the seed of an idea into a full-bloomed production.

Further, and this is something I especially take to heart as a novelist, Cunningham takes a lot of time to discuss the pragmatic, commercial, *business* of film-making - about making sure that your idea isn't just a good story, but that it is a story you can *sell*, and knowing what markets would be best for your idea, and making sure that you are delivering a product that fits with those markets. Artistic storytelling for the sake of storytelling is a noble concept, but it doesn't pay the rent or the talent. If you are in the *business* of film-making, you must understand first and foremost that your business is commercial in nature, and that you must, above all else, make money from the sale of your product. Period.

Of special note is the breakdown of the ARKOFF Formula. I won't go into the details here, but it is a point-by-point process epitomized by the methodology of Samuel Z. Arkoff, who did great business during the second half of the 20th century producing and distributing commercial theatrical films. I find the ARKOFF Formula worth studying by anyone who has an interest in storytelling designed to - first and foremost - get people to part with their money.

As this review is already fairly lengthy, I will end it by pointing out that the book also includes the DEATH KISS script, as well as a lot of great details about low-budget film production. As part of my day job I regularly interact with faculty and staff that support student film-making, and I have been in many a meeting where people argue for the best film cameras and the best lenses and the most expensive NLE hardware builds and finishing spaces. While more money and resources usually doesn't *hurt*, it often puts people in the mindset that more money is the answer to the practical problems they face during production. However, you don't tell a better story because you don't have the most expensive lens, or because you're only shooting in 1080 vs. 4K. Good stories are still good stories, even if they are produced on non-Hollywood grade production equipment. It is skill, talent, and ingenuity that tells great stories, not the most expensive ARRI rig you can get from a rental house.

If you have an interest in independent film-making, commercial storytelling, or even just the idea of taking a 1970s cult hit and using its gravity to slingshot an idea forty years later, I highly recommend you get your hands on DEATH KISS: The Book of the Movie.
So if you are a fan of low-budget film-making, a fan of vigilante action, or a blend of both, check out both the movie and the book.

Monday, August 19, 2019

Media Monday: War Fever (1969)

Today I'm starting a new push towards regular blogging, and with that, a Monday post every week about some kind of media - film, television, comics, or artwork. Today, I am featuring a film I watched a little while ago on Amazon Prime video, where it is labeled "Salt in the Wound", but the film also has the titles "War Fever", "The Liberators", and its original title in Italian, "Il dito nella piaga", which, according to Google translate (for whatever that's worth) means "The Finger in the Wound".


The plot revolves around Corporal Haskins and Private Greyson, two US Army soldiers who have been accused of crimes (IIRC in both cases, they did commit those crimes), and are sentenced via court martial to death by firing squad. The firing squad detail is led by a shiny new second lieutenant named Sheppard. The two doomed men are driven out to an isolated spot to be executed, but Sheppard gets the directions wrong, and they wind up off the beaten trail. The detail is discovered by a German patrol, and everyone but Haskins, Greyson, and Sheppard is killed. The two convicted men and their executioner flee into the wilderness, armed but ill-equipped, and that's when the movie really begins to pick up.

The dynamic is clear from the beginning. Haskins is a corporal but he's significantly older and more war-weary than Sheppard, who has just come from State-side and has never been in combat before. Greyson is a black man in a white man's army and feels his own bitter resentment towards how he has been treated, and for the first half of the film, he's still in a state of shock, which unfortunately doesn't give the actor much to work with and does a bit of disservice to the character. But Haskins, played by the utterly fantastic Klaus Kinski, sneers and laughs and taunts Sheppard, all the while keeping a Thompson submachine gun pointing Sheppard's way. Haskins doesn't have it in him to kill Sheppard outright, even though he could, and doing so would essentially make him and Greyson free men since there would be no Allied soldier alive who'd know the two doomed men were still living.

When the trio stumble across a small Italian town, there is some rejoicing, as the locals think the Americans are just the lead element in a much larger force sent to "liberate" their town. There are hints of Kipling's "The Man Who Would be King" here, as Haskins soaks up all the glory and warm treatment he can get, playing up his fake role to the hilt, while Sheppard stumbles through the occasion, trying to keep the Italians' expectations realistic, while at the same time, trying to be diplomatic and polite. Greyson, an object of curiosity as the first black man many of the Italians have ever seen, is treated well enough, but it isn't until he befriends a young boy that his character begins to really open up and is given a chance to have significant dialogue and emotion. And of course, there is the extremely cringe-worthy "romance" between Haskins and a young Italiam woman that he relentlessly pursues, in a manner so aggressive that I honestly found myself physically recoiling from the screen at his advances. This is flat-out the worst part of the film.

Of course, inevitably the war comes to the small town, as the Germans have decided it is a good place to defend themselves against an advancing American front. They send an element to capture the town, and soon, Haskins, Greyson, and Sheppard find themselves having to defend the town from the attacking Germans. For a bottom-of -the-budget-barrel film, the combat scenes are actually quite well done, uncompromising in the violence, and while the editing is done in large part to hide the lack of a budget, you can easily follow the action. I won't give away the ending, but let us just say that all sides pay a steep price by the end of the film.

Looks like you can watch the full 97-minute cut of "Salt in the Wound" here at YouTube:


Overall, I enjoyed this a lot more than I expected. Despite its extremely small budget, including weapon props that are quite obviously non-guns in many scenes, I liked the story of a pair of soldier-criminals who are doing everything they can to avoid the war, but wind up finding themselves fighting for the lives of civilians they barely know. I also enjoyed the dynamic between Sheppard and Haskins, even though much of it was over the top, due in a large part to Kinski's sneering visage. Also, I believe that I read somewhere this film was the inspiration for the original The Inglorious Bastards made in 1978 (*not* the Tarantio movie of a similar name but different spelling), which involves a group of American soldiers who are criminals, being sent on a "suicide mission".


Wednesday, February 28, 2018

Revisiting Brian Garfield's DEATH WISH

More than seven years ago, while I was writing KILLER INSTINCTS, I read Brian Garfield's 1972 crime novel DEATH WISH for the first time. I'd seen the Charles Bronson film a couple of times before, but I wanted to read the novel because I'd been told it was significantly different from the film adaptation, and indeed, that is the case. Now, with a remake coming out this weekend starring Bruce Willis (no comment...), I've gone back and read the original novel again.

So I don't repeat myself, you can go here and read my original review of the novel.

Reading the novel now, I am struck by how, forty-six years after it was first released, the conversations that take place about crime and punishment, liberal and conservative politics, the role of the judicial system in criminal reform, the right of the individual to defend themselves versus the role of law enforcement to protect the public - basically every conversation we're having now, in 2018, they were having in 1972.

In fact, although it is closing in on being a half-century old, the novel is an incredible fictional exploration of walking through the transformation of a pacifistic, liberal, "bleeding heart", into a bloody-minded vigilante with a compulsion to stalk the streets, looking for just about any excuse to kill. Paul Benjamin is certainly the sort of guy who, if he was living in 2018, would be donating to GoFundMe campaigns for spree shooting victims, and changing his Facebook profile photo to "stand with" victims of the latest public tragedy. He would certainly vote for gun control, and insist that it is the role of law enforcement to deal with crime, not the private citizen, and he believes, to a degree, that a lot of violent crime in NYC is hyped up, that it is exaggerated by the media and by the conservatives demanding tougher laws - that it is, essentially, "fake news".

But of course, when the violence happens to him, Paul discovers that the system fails him at almost every turn. The police can't find the attackers, have essentially no leads at all, and it is immediately clear that Paul's personal nightmare is just one more file folder in a large stack sitting on the desk of a tired and over-worked police detective. Paul is overcome with helplessness and rage, incredulous at the notion that he's now just another statistic, that his friends and co-workers express just enough shock and sadness to fulfill their social obligation to him, but no more, because his tragedy makes them just too uncomfortable. Those scenes are almost textbook examples of "compassion fatigue", and when viewed from Paul's perspective, you can see how it just makes him even more angry at the situation he's in, and society's inability to, quite simply, do something about crime.

Of course, even more important in his transformation into a vigilante is Paul's all-consuming fear. He is nearly paralyzed by fear every time he leaves his apartment. A perfectly normal stroll down the street to get a newspaper turns into a terrifying experience - every rowdy youth or minority Paul passes by is a potential assailant, ready to turn and attack him at a moment's notice. At one point, Paul crosses the street and discovers himself a few steps from a black man just casually leaning against the side of a building, just chilling out, and Paul becomes a sweating, petrified mess expecting an attack. Only after running in fear from the man, who he later realizes was probably just minding his own business and laughing at the scared white guy, does Paul realize how deep the terror has taken hold of him.

Paul eventually arms himself with a roll of quarters in a sock for self-defense, and when he scares off a youth making a half-assed attempt at robbing him, the sense of power at being able to defend himself is almost a narcotic. Paul winds up buying a gun while on a business trip to Arizona (where all the locals tell him they can roam the streets safely at night because everyone has a gun), and he starts carrying it once back in NYC. Of course, with the gun in his pocket, Paul isn't unafraid - far from it. He is terrified of someone bumping against him and finding the gun. He's terrified of dropping the gun, or being stopped by a cop and having the gun discovered. He carries a wad of cash with the gun that he hops he can bribe the cop with if the gun is ever found, since he doesn't have a permit for it.

In fact, Paul only leaves his fear behind once he starts killing. The first murder is, ostensibly, self-defense, although he does begin wandering the streets and going into areas where he knows there is a high chance he might get mugged. His intentions the first time around aren't necessarily to kill a mugger, but a combination of determination to not let the criminals dictate where he can and cannot go, and a sort of symbolic "whistling past the graveyard". But, after the first shooting, and after he recovers from the initial emotional and psychological shock of shooting and killing another person, he loses his fear, and begins to actively "stalk" and go after criminals.

All in all, Paul kills eight people over the course of the book, and really, the action doesn't even take up eight pages. One of the victims is killed in only a couple of short sentences. All of the violence takes place in the second half of the book, most of it in the last third, really. And, once you reach the end of the novel, it is clear that the book is in no way about the shootings, but rather, Paul's vigilantism is used as the lens through which the author is addressing crime in the modern society. I can't say for sure if an answer to the problem is ever really reached, because while in the novel the police admit that crime is down, the reader can tell that Paul is not really in a mentally stable condition - his drive to punish criminals compels him to go out night after night, and he becomes a sort of junkie seeking a fix, so to speak.

After the success of the novel - and its adaptation into a film that addresses the problematic nature of Paul's vengeance to a much lesser degree than the novel - Brian Garfield wrote DEATH SENTENCE as, according to him, "penance" for the first book and the film, which he didn't really like. I will address the second novel in another post, but it does go a long way towards mitigating the direction that Death Wish seems to be driving us at the story's end.

Monday, September 11, 2017

Tom Clancy Classics: The Hunt for Red October

(Yes, I know it's been over nine months since I wrote a blog post. That's a loooooong story. But here we have a new post, so...yay!)

Back in high school during the early 1990s, I started reading Tom Clancy's novels, and continued to do so into college, where I finally stopped when I tried reading The Bear and The Dragon, which was so gigantic a novel and so deeply entrenched in Clancy's fantasy universe (because by the time Clear and Present Danger came along, the series was no longer a "might be happening right now" and in the realm of pure speculative fiction) that I just had no interest, especially since this was right around 9/11 (aka, sixteen years ago). I haven't gone back to read any Clancy since then, but I found myself iin the mood after visiting Battleship Cove in southern Massachusetts, where they have the USS Massachusetts, as well as a destroyer, a submarine, and an East German missile frigate.

There will be spoilers ahead, since THFRO was published over thirty years ago, and the movie came out over a quarter-century ago. If you cared that much about spoilers for either, you'd have read/watched them by now. Also, I'm not going to write a synopsis - that's what Wikipedia is for.

First off, I love the THFRO movie. It has a great score, great acting by everyone, some excellent submarine combat scenes, and just an all-round great "techno-thriller" feel. I think that term, "techno-thriller" gets thrown around way too much lately, but THFRO is really one of the first novels to define the genre, and while the movie demonstrates some of the elements, it is in the novel where the elements of the Techno-Thriller really shine, because so much of the book's detail comes in not only Clancy's passion for technical precision, but in now military technology - both intelligence gathering tech and combat tech - plays a crucial role in the story. There's a whole scene around an Alfa-class Russian submarine suffering a reactor incident that, while extremely technically dense, creates a sense of impending dread in the reader as each aspect of the reactor failure is detailed, culminating in the fatal sinking of the submarine. While not everyone enjoys that level of detail, you have to admit that Clancy was very good at laying the details out and using them to ratchet up the tension of the story.

I've probably watched the movie ten times, but as this was the first time in probably 25 years I've re-read the novel, I was impressed with how much of the book has nothing to do with Ramius and Ryan. A lot more of the novel is given over to the standoff between the US and Soviet naval forces, something that is just touched upon in the movie where a Tomcat collides with a Russian plane and makes a crash landing on the carrier's flight deck. The novel really does a great job of showing the vast scope of the operation, from both sides.

Speaking of the opposing side, we have to discuss Captain Tupolev. In the novel, Tupolev is a former student of Ramius', but he goes after his old mentor out of duty, not some insane, bug-eyed obsession. Stellan Skarsgard was fine in his role, even if it was fairly limited, but the movie's Tupolev was a sweat-sheened, chain-smoking madman who would risk a reactor incident in order to catch and sink Ramius. The novel's Tupolev, at the end of the story, stumbles across Red October by accident, thinking it is an American Ohio-class missile submarine. You cheer Tupolev's death when you watch the movie, but I was actually sad to see him die in the novel, because it is clear he's rather conflicted, especially as in the novel, the submarine duel is three against one, no two against one as it is in the movie.

Other things of note?

In the movie, the fight with the saboteur takes place during the submarine battle, while they are separated by a couple of days in the novel. Ryan is also described in somewhat more unflattering terms in the book, a wealthy desk jockey with a bit of a paunch who was a second lieutenant in the Marines for three months (years in the movie) before being injured. Interestingly, the events that take place in PATRIOT GAMES are mentioned in brief in the novel, but not in the movie, which is interesting. I wonder as to the reason Clancy included that little side-note at all, unless he was already writing PG when finishing THFRO and decided to slip it in at the last minute.

In the novel, neither Jim Greer or Sonarman Jones are mentioned as being African-American. I think it was great that Hollywood (in a rare display) diversified the cast a little in picking two actors of color for those roles. Interestingly, though, there was a black submarine officer aboard the Dallas, who disappears (or isn't cast as such, I can't keep track of all those characters). So, the balance is really more like +1, instead of +2.

It's amazing how much of the novel gets cut away in order to make the movie. And the movie moves at a truly break-neck (no pun intended...) pace. There's also almost countless POV shifts, something that is a Clancy trademark in most of his novels, and something that many thriller readers and critics I know dislike - they prefer the story stick to the POV of just one character. As popular as he was, Clancy's stories and his writing style were not designed for the "average reader" in mind. You had to be able to keep track of many characters and be able to read, comprehend, and follow along with a lot of dense technical information.

Also, for a story that deals with so much cutting-edge technology, and still reads well 30+ years later, I did have to chuckle a bit when they start talking about computers, because their specs seem so antiquated now (I looked up the Cray-2 supercomputer that gets used in the novel - a 2012-era iPad is more powerful than the Cray-2). This isn't a fault of Clancy, of course, so much as it is a sign of just how far computing has come since the early 1980s.

Anyway, that's enough for now. Please feel free to leave any comments, and we can keep the discussion going!


Wednesday, September 23, 2015

Movie Review: BLACK MASS (2015)

I was able to attend an advance screening of the film BLACK MASS this past Thursday, followed by a question and answer period with Dick Lehr and Gerard O'Neill, the two reporters who wrote the book the movie is based on, and who broke the original story behind the FBI's illegal ties with organized crime in Boston.

Long story short, BLACK MASS follows the twenty-year collusion between James "Whitey" Bulger and FBI agent John Connolly, Bulger and Connolly knew each other growing up in South Boston, and when they find each other on opposite sides of the law, Connolly enlists Bulger's assistance in getting information that'd be used in taking down the Mafia in Boston, and in return Connolly would work to prevent legal obstruction or investigation into Bulger's criminal enterprises.

As can be expected, nothing good comes from any of this.

As a film, BLACK MASS does an effective job of telling the basic bones of this story. Bulger and Connolly make this "devil's deal" and both profit from it, but eventually it becomes too well-known, and it falls apart. As with any historical drama like this, a lot of things get altered, cut, or combined in order to fit a dramatic two-hour cinematic narrative. This got discussed to some degree during the Q&A, where Lehr pointed out that Connolly's supervisor, played by Kevin Bacon in the film, is an amalgam of many supervisors over that twenty-year timeframe, but since constantly changing the characters would be confusing, a decision was made. There are a number of other places where this takes place, of course, and that's of course what happens with any movie of this type, and some of the changes are going to be more contentious than others.

When experiencing the film, the atmosphere throughout is creepy, dark, and highly disturbing. I don't feel it has that same sort of typical gangster movie "rise and fall" story that you see in GOODFELLAS or CASINO, where the crooks make it big, spend spend spend, get sloppy and squabble among each other, and finally cause their own downfall. You see Bulger buy one pair of "nice" shoes and give the shoemaker a generous wad of cash, and that's about it. They all still dress the same, drive the same boring cars, live in the same rather dumpy places, and in general, do not flaunt their wealth or status with parties, drugs, or girls (there is only one "party" scene, and that is a prelude to a murder). In fact, the only character that really conforms to this classic model is Connolly, who begins to "dress fancy" in tailored suits, wears a nice gold watch, and starts acting cocky and sloppy as he becomes more and more entangled with Bulger and his criminal enterprises.

Speaking of Bulger, he comes off more as some kind of slasher movie villain, rather than your average movie gangster. He is utterly cold, diabolical, and ruthless. While he cares for his mother, his brother Billy, and his son, he is more than capable of killing anyone else without any remorse and with only the slightest provocation. He is in no way a flashy, glorified "anti-hero" in any sense, because he displays almost zero human traits and very little of any qualities which one might want to emulate or aspire towards. There is also little indication of *why* Bulger does what he does - he just does it and keeps doing it. There is no goal or endgame, no troubled origin story driving his actions. He's a shark swimming through schools of fish, devouring and moving on without any qualms.

Bulger's portrayal, as well as the lack of any humor or levity whatsoever, works to make this movie emotionally draining. No one cracks a joke, there are no Joe Pesci moments, and the bleak, grimy backdrop of Boston's rather unflattering neighborhoods during some particularly bleak and grimy-looking periods of this city's history make it all the worse. Seriously, Boston isn't exactly a glamorous city, and this is before any of the work done in the last 20 years to make it look nicer and more visually appealing. Even City Hall and the other government buildings downtown add to this, with their miserably institutional appearances. I've been in City Hall several times over the years - it is an *ugly* building - a perfect backdrop for the ugly deals made within its walls during the film.

After the movie, there were more interesting points brought up during the Q&A. For example, when the Boston Globe story was being researched by Lehr and O'Neill, the focus wasn't on Bulger - it was on the corruption within the FBI, particularly as it tied into how the Bureau handled its Confidential Informants. Bulger just happened to be the biggest and boldest example of that corruption, and Connolly the Bureau's most flagrant bad boy. The film doesn't really touch on this at all, and the investigation of the problem seems almost entirely limited to the Bulger-Connolly situation. I don't know if this was done to help limit the scope of the film to something more tightly-focused, or if the filmmakers didn't want to paint the FBI with such a broad brush. Also, the authors, Lehr in particular (he handled most of the Q&A questions, since they were being asked by Boston University students and faculty and Lehr is a BU professor), were greatly concerned/worried that this story *would* go the "Goodfellas" route, and give it an air of glamour and anti-hero-ness, which they both wanted to avoid. But Lehr said after seeing a cut of the film back in May, he was happy to say the "darkness" of the subject matter was left intact.

Overall, I think this movie does a good job of portraying organized crime in the ugly, violent, horrible light it deserves. This isn't a stereotypical crime movie filled with flashy suits, fancy cars, piles of drugs, and lots of loose women. And, almost without exception, the violence isn't "action", but just sudden moments of brutality that make you glance away, feeling unclean for having witnessed the act. Frankly, I don't think it was a "bad" movie, but I am in no rush at all to see it again, if ever.

Sunday, August 23, 2015

Movie Review: FLIGHT WORLD WAR II (2015)

Note: Not actually based on true events...
There are a lot of cheesy, low-budget World War Two movies out there, especially in the last few years. IRON SKY is one of my particular favorites, a "Nazis on the Moon" film full of good, dorky fun. A few days ago, I happened to notice another low-budget WW2 movie pop up on Netflix, FLIGHT WORLD WAR II, about a modern passenger airliner that time-travels back to the beginning of the Second World War and "must change the course of history" in order to return.

Okay, this sounds kinda dumb, but for a lazy Sunday morning, I'm intrigued. So I gave it a view, and like most movies put out by The Asylum, it was pretty corny. The only actor of any note at all is Faran Tahir, who plays the airliner's captain, and is the same actor who played the captain in the first few minutes of 2009's STAR TREK reboot. Aside from him, it is the usual cast of C-grade direct-to-video/streaming talent, some of whom do a decent job with what they have to work with, while others are just cringe-worthy. The SFX were actually pretty good, which says something about a "shoestring budget" movie studio being able to put German fighter planes into dogfights, or depict an entire city being bombed to rubble.

Plot-wise...well...things get rough. A 757 en route from Dulles to Heathrow flies through an "anomaly" and winds up in June 17th, 1940. They overfly a city being bombed, and a couple of history professors (WW2 buffs, of course) identify some German bombers, and that the city is on the coast, but we also see an Me262 do a fly-by of the airliner. The history nerds surmise that the city is St. Nazaire (thus the date), but are boggled that the German jet fighters are operational in 1940, about four years before they'd take to the air in force. And, after contacting a British radio operator, they find out that the Dunkirk evacuation was a complete disaster, resulting in the loss of half a million people (in reality, it was the exact opposite). In addition, they learn that the British don't even have working radar systems - they're still in development (again, not true to actual history).

After some confused head-scratching, the nerds postulate that they've fallen into an alternate timeline, where the Germans are much more technologically advanced at this point in the war, having operational jet fighters while the British don't even have radar. The Germans attack the airliner several times in the hopes of shooting it down, but the pilot manages to avoid death (the 757 somehow survives dozens of 30mm cannon shell hits, but hey...Hollywood, am I right?). The British are worried that, if the airliner *does* have radar (the way in which all this gets concluded is very odd), they must shoot the plane down to prevent the Germans from possessing it and getting even more of an advantage. Eventually, the airliner crew cut the radar free from the nose of the plane, drop it down to the British, who then use it (!!!) to direct Spitfires out to defend the airliner just before the plane flies through another anomaly and back into our normal timeline.

I'd like to point out that, as ridiculous as this plot is, a half-decent film could have been salvaged from this wreckage. The 1980 film THE FINAL COUNTDOWN postulates what might happen if a 1980s era aircraft carrier wound up in the Pacific just before the Japanese attack on Pearl Harbor. With the premise of FLIGHT WORLD WAR II, a story of how a modern airliner (with its far superior air radar), as well as two nerds who know everything about the war, could turn history around in an alternate past where the Germans are clearly dominating even more than they were in our own 1940.

EDIT: Apparently modern airliners don't carry any kind of radar, relying on their transponders and Air Traffic Control systems to guide them around potential hazards. So, basically, this movie is pointless when it comes to the whole radar angle.

But instead, things are just bungled. My biggest complaint is that the plane flies across the Atlantic and winds up over the French coast. Fine - no big deal. They even claim at one point to have (I think), just under half of a full fuel load. I just looked it up, and Dulles to Heathrow is a little under 3,700 miles, while the 757 has a range of around 4,500 miles. So, this jet winds up over St. Nazaire with about 800 miles of fuel left - certainly a lot less than "just under half a tank". However, any pilot will know that if you're somewhere near the coast of France, just pointing your plane north and flying for (in this case) about half an hour will put you over England, at a 757's cruising speed of a bit over 500 miles an hour.

Instead, somehow, this plane spends the entire movie flying *east*. At one point they even figure out they're near (IIRC) Reims, which is to the north-east of St. Nazaire by several hundred miles, and at another point they're near Metz, *four hundred* miles from St. Nazaire. Hey, guys! You're going the wrong way! And, what makes things weirder, by the time they are near Metz and drop the radar system, it is picked up by British forces after a brief firefight against some Germans, and within a couple of minutes, it is in the hands of the radio operator they've been talking to the entire time. So, apparently, despite Dunkirk being a total slaughter, this radio operator is *hundreds of miles* behind what are now the enemy lines? How does this even make any sense? Even if the radio operator was behind enemy lines and the salvation of the war effort was to get radar into the hands of the British, the operator should have just said "Fly north for half an hour and get to Blighty, you bloody fools!". The British are even trying to shoot the airliner down "to keep the radar from the Germans". You know how you could also do that? Tell them to fly to England. Shooting down a great big, obviously not the usual 1940s prop plane, over enemy territory is probably the worst thing they could do!

At one point, one of the passengers tries to take over the plane, insisting that, with the help of the history nerds and their books, they could find and kill Hitler and re-write history. An Army sergeant flying aboard the plane talks sense into him and the rest of the passengers, pointing out that pulling something like that off is highly unlikely, and the most likely scenario is them letting both the airplane, the history nerds, and all their history books fall into the hands of the Nazis, making everything worse. This was probably the moment of the film that made the most sense.

To conclude, this movie was more disappointing as a story than it was as a technical production. I'll always give The Asylum a pass on production values and acting - all that requires a lot of money and time, which they don't really have - but a good script and a plot that makes sense just requires a competent storyteller and a modicum of research. This movie *could* have been made on the same budget, with the same cast and production values, and made a lot more sense.

Monday, May 11, 2015

Movie Review: MAD MAX - FURY ROAD

It has been many years - too long, really - since I've seen any of the original three Mad Max movies in their entirety. I know I've seen THE ROAD WARRIOR a couple of times, but it's probably been over 20 years since I've seen the first or third movies. Still I know I enjoyed them all, and I'm a big fan of post-apocalyptic movies like these, relying on desolation and desperation rather than a zombie outbreak as their main settings.

So when they announced FURY ROAD, and I saw the first pictures and the trailers, I knew I was going to be first in line for this new movie. Thankfully, through a connection with a couple of friends and podcasters over at Nerd Spastics, I was able to score early premiere tickets due to Boston Comic-Con's movie promotions. I saw this film last week, and I have to say, I was utterly floored by how much of an incredible spectacle it was.

The plot of the movie is pretty dead-simple. Mad Max is captured by the "War Boys" of Immortan Joe, a warlord living in a massive fortress carved into the side of a mesa. He controls water and food and commands an army of young, fearless men, who follow him without question because he's indoctrinated them all with a Viking-esque belief in Valhalla, where he will make sure they will go if they die gloriously in his service.

Given his relative good health and lack of mutation or disease, Max is set up as a blood donor for the War Boys, many of whom have diseases or tumors and need regular transfusions to live. When Imperator Furiosa, one of Joe's war-rig drivers, goes rogue and escapes with all of Joe's "brides" (aka, sex slave breeding stock), Joe sends out all of his Boys to hunt her down. Nux, one of the younger drivers, is getting a transfusion from Max, and to ensure he doesn't miss any of the action, brings Max along, chained to the front of his car while still transfusing blood via IV needle.

Thus begins a massive, insane chase across the post-apocalyptic wasteland of Australia, as Furiosa and her war-rig try to escape Immortan Joe's seemingly endless horde of other war-rigs, armored cars, and motorbikes. Along the way they run into several different factions in the wasteland, some of them allies of Joe's, some of them hostile to everyone. It doesn't really matter who they are, because in this hellscape, resources are thin, and everyone is a potential source of something you're willing to kill for - bullets, gasoline, food, whatever.

Overall, the movie is an amazing assault on the senses. The score is brutal and powerful and perfect for this kind of insane road-rage taken to its natural conclusion (one of Joe's war-rigs is a massive war-stereo on wheels, complete with war-dummers and a gimp-like madman guitarist thrashing away on a guitar that doubles as a flamethrower). On the big screen, the wanton destruction of men and machines, all moving at suicidally high speeds, looks just phenomenal. While I am sure aspects of the action sequences were augmented with CG effects, all the major action looks like it is (amazingly) practical, real-life carnage of cars smashed into other cars at high speed, with fire and smoke and flaming pieces of twisted metal spinning through the air. The whole effect, from the sound to the visuals, it utterly mesmerizing.

I have to give special props to the folks who handled the production design. Everything looks totally organic to the world in which they're living, from the rusty, beatup weapons to the improvised machinery, to the cobbled together vehicles and their own armor and weapons (like the bucket loader turned into some kind of anti-vehicle weapon, or the buzzsaw on the mechanical arm). Those of you who are fans of the Warhammer 40,000 universe will see how the Orks' love of high-speed mechanical death fits perfectly into this world (and was, indeed, influenced heavily by the Mad Max universe). It feels to me like that influence has reflected back, when you consider this Ork Battlewagon Model:

Or perhaps, one of the Ork Wartrukks:

This isn't a movie that's deep in any meaningful way, it is simply a story of a contest of wills, two forces pitted against each other in the middle of the desert. The Mad Max world has always, for me, been a mythology - a series of campfire tales, told generations after they'd taken place, perhaps to eventually make their way into history books when the world finally picked itself up and began to put itself back together again, centuries later. If you watch these movies with too literal an eye, they might begin to fall apart, but if you think of them like post-apocalyptic version of the Iliad or Odyssey, they make more sense in my opinion.

In conclusion, if you enjoyed the original movies, and if you're more a fan of post-apocalyptic stories that don't involve zombies or viruses or games of hunger, go and see this film. I highly recommend seeing this in the theater, because it simply won't have the same impact on your TV, or - god forbid - on your computer screen.

Monday, October 20, 2014

Movie Review: FURY (2014)

It's been two days, and I'm still processing my feelings about this movie. It was grim, brutal, intensely graphic, and both heroic and depressing at the same time. I walked out of the theater emotionally drained, and the three others I saw the movie with all seemed to feel the same way. If you are looking for an uplifting war movie (is there even such a thing?), walk away, because this ain't it.

The movie is set in April, 1945. For those of you who don't know, these are the last days of WW2 in Europe. The Americans and British are closing in on Berlin from the West, the Russians from the East. Victory for the Allies is utterly inevitable, and the only question is, how far will the Germans go in fighting to the last man, woman, and child before the war ends? At the time, Hitler was ordering the mobilization of the entire national population, forming barely-trained militia units armed with a hodge-podge of weapons, as well as a lot of reserve soldiers who'd previously been wounded or otherwise considered unfit for front-line service. Some of these "Volks" units were tenaciously fanatical, while some couldn't wait to encounter Americans or Brits so they could surrender, and were just happy they weren't facing the Russians!

On the Allied side, you have grim-faced veterans (such as the crew of the tank FURY), who've been fighting the Germans since late 1942 (or much earlier, if you weren't American). However, three years of hard fighting had resulted in considerable casualties, and a steady stream of fresh-faced recruits - many of whom were poorly trained - are heading to the front from "repple depples" or replacement depots. Many of these men are unfamiliar with the tasks and units they are assigned to, and the units they join react poorly to these new men, many of whom are taking the place of old comrades the veterans viewed as brothers. This strategy was one no one liked, and it was viewed, both during and after the war, as ultimately a bad decision on the part of military high command.

Also, particularly relevant to the film, and mentioned briefly in text at the beginning of the film, there was something of a disparity in combat performance between the American Sherman tank and the German panzers, particularly the mid-to-late war Panther, Tiger, and Tiger II tanks. I'm not going to dive headlong into a treatise on American and German tank doctrine and development during the war (although this article over at World of Tanks goes into it in some good detail). There were a lot of factors in play, and it was a much more involved issue than simply "Sherman tanks suck, Panzers kick ass". For one, while the Tiger tank had a much better gun and heavier armor, there were far fewer Tigers than Shermans, and they were slower, drank fuel faster, and were more mechanically unreliable than Allied tanks. Many Tigers were "lost" in the war simply because they ran out of gas, broke down, or bogged down and couldn't get unstuck, and were therefore abandoned by their crews. In addition, by the time of the movie, the Allies dominated the skies over Germany, and attack aircraft were always on the lookout for panzers in the open. Moving a German tank out from hiding during the daytime meant there was a good chance you'd be spotted and destroyed from the air.

With all that in mind, back to the movie. FURY is a tank crewed by Sergeant Collier, nicknamed "Wardaddy". Wardaddy's crew has fought for three years, from Africa to Germany. At the beginning of the movie we find the crew has just survived a big battle, and their tank was the only one to make it out of their platoon. "Red", the tank's assistant driver and bow machine gunner (Shermans had a .30 caliber machine gun mounted in the front of the hull), was messily killed in the battle, the only member of the tank crew to be killed in the three years they'd been fighting. FURY makes it back to HQ, and Wardaddy is immediately assigned Norman, a private who'd been in the army for just eight weeks, and who had been trained as a typist (think the scrawny little guy from SAVING PRIVATE RYAN who gets brought along because he speaks German). Norman has never even been inside a tank before, but because of the way the Replacement Depots work, and the desperate need for fresh bodies to fill gaps left by casualties, Wardaddy has no choice but to take Norman into his crew.

And what a crew they are. The three other men who live and fight with FURY are a salty lot, to be sure. Three years of hard fighting has driven these men right to the brink of sanity, and probably a bit beyond that brink. They're all filthy, the way only men who've been fighting in the front lines for so long can be filthy, and they all show signs of injuries old and new. And, while Wardaddy might be a callous, hard-bitten bastard, he seems to be the most held-together of the four crewmen, because the others act more like escaped mental patients than soldiers. As a way of introducing him to his new job, the crew have Norman clean the blood and gore left behind from his predecessor, a scene that also gives the viewer a very graphic look at how this movie will not pull any visual punches.

I don't want to give away too many good moments and plot points, so I'll just sketch out the rest. FURY joins up in several actions, and Norman gets a "hands on" taste for the real face of War, especially the "total war" Hitler has decreed against all sanity surrounding the circumstances of the war at this point. We see young teenage boys fighting and dying for the Fatherland in what are essentially suicide actions, and how the SS are killing Germans who refuse to fight against the Allies. For those who aren't well steeped in WW2 lore, we're shown that the SS are the biggest scumbags of the German army, and Norman is told to always kill them, no matter what, because they're the real fanatics. This notion actually comes back around in the final minutes of the movie in an unexpected way, and undermines Wardaddy's point somewhat, adding a needed layer of complexity to the usual notion of "Allies = Good, Axis = Evil".

There is also a short interlude involving the FURY crew and a pair of German women inside their apartment. It is just about the most emotionally intense scene of the movie, and that's saying something. After the film, we walked out and all agreed that the scene was done so well that we really had no idea which way it would go until it was over, a definite credit to the script, the acting, and the direction. Even halfway through the film, you are not so sure of these guys that you really have any idea what they'll do in a given situation. Also, there is a really disturbing monologue by Gordo, the driver, about the horrors of the Falaise Pocket (where a retreating German army was virtually annihilated by the Allies late in the summer of 1944). The speech really gives insight into the psychological damage these men have suffered over the course of the war.

Eventually, FURY and three other tanks are sent on a mission to hold down a crossroads and defend it against advancing German forces moving to intercept a supply train, which also includes a bunch of rear-echelon troops who'd get slaughtered if the Germans encounter them. Unfortunately, the tank platoon runs into a Tiger tank waiting for just such an opportunity, and the most talked-about scene of the movie unfolds. At first blush I wasn't as pleased with it as I could have been, but after thinking about it, I've come to feel it was done pretty damn well, certainly one of the best tank-vs-tank fights I've ever seen on film. The Tiger used in the battle is, by the way, Tiger 131, the only surviving - and fully operational - Tiger tank in existence. That the filmmakers were willing to bring this tank into the film - the only time a real Tiger has been used in a movie - speaks volumes for the degree of realism they wanted to achieve in the film's appearance.

Needless to say, FURY is the only survivor of the tank battle, and after a mine blows off one of the tank's tracks, they are stuck defending the crossroads alone, in a bad defensive position. Rather than running away, Wardaddy refuses to abandon FURY - his home - and tells the rest of the crew to escape while they can. Everyone is ready to run, but Norman, whose heart has hardened considerably in the last 24 hours, and who probably feels he's not going to make it through the war anyway, decides to stay. The remaining vets are still ready to leave, except that Boyd (played by Shia LaBeouf, in a surprisingly powerful performance throughout the film) stands fast and also agrees to remain. The rest of the crew reluctantly accept their fate, and the five men prepare to take on the several hundred men of an SS infantry battalion closing in on them.

The film's final fight is, to be fair, also the most unrealistic, but I think by this time, we've bought into the movie already, and it's what we want to see - five men in a steel fortress standing fast against wave after wave of fanatical enemies. If this is the scene that causes you to break faith with the film, then I feel like you didn't buy into the movie to begin with. FURY isn't meant to be realistic in the sense that "this might actually have happened", it is more of a war ballad, a story which focuses on the spiritual and emotional war between both sides, less than showing the true history of Unit A fighting Unit B at this place on that date. I suppose in some ways, that makes this movie a complement to SAVING PRIVATE RYAN, another movie that focuses more on the heart and fighting spirit of the men and less on re-creating a historical narrative. Comparing the two, the overall uplifting nature of SPR in the first days of the Normandy invasion ("we're here to do a job and protect the world from evil" etc. etc.) is counter-balanced by FURY and the American fighting men ten months later, drained of all emotion save perhaps a sense of detached horror at "what a man can do to another man".

In the end, I wholeheartedly recommend this movie to anyone who can get through some really, really rough and brutal violence. People die in pretty nasty ways, and no punches are pulled. But I think it is worth seeing. WW2 nerds are going to be at it hammer and tongs for years over this film, both for it and against, but ultimately, this is a solid war picture that is going to stand tall for a long, long while.

Monday, August 4, 2014

MOVIE REVIEW: Guardians of the Galaxy (2014)

I'm not a huge comic book fan. Not because I dislike the medium - I think comics can tell some amazing stories - but because they can hook you into an obligation to buy more and more as your understanding and interest in the universe grows. Marvel has a huge line of comic titles stretching back decades, and it is really easy to lose track of what is going on with your favorite characters.

Because of this, I think Marvel Studios took a calculated risk when they decided on Guardians of the Galaxy to be their grand introduction to the greater, off-Terra setting that is the Marvel (Cinematic) Universe (aka, the MCU). Would the non-geeks understand what was going on? Would they have interest in the characters? Would it tie together with the previous movies in a meaningful way? Would audiences accept a talking raccoon with a machine gun and a walking plant-man as heroes?

Thankfully, I think the answer to all of the above is a resounding "Yes!".

This was an extremely well-crafted film, carefully designed to ease an unfamiliar audience into the vast, epic scale of the MCU. Starting on Earth in 1988, we meet the young Peter Quill on the night his mother dies of cancer, and Peter is abducted by aliens. We then fast-forward 26 years, to a dead planet, where we find Quill, now an artifact-hunting thief who (unsuccessfully) goes by the moniker of "Starlord". Smartly, the filmmakers tie the young boy to the man he's now become with one simple connection - the Walkman he had with him when he was abducted. Even if you were completely oblivious to the pre-screening promotions and knew nothing about Quill, the simple act of him putting on the headphones ties us back to that young boy on Earth, and we know just what's going on.

As an aside, the Walkman also serves as the instrument through which one of the movie's best features is presented - the soundtrack. For the last 26 years, Quill has been listening to "Awesome Mix Vol. 1", the cassette in the Walkman when he was abducted. It's full of great music and these tracks are used perfectly throughout the film, also providing a diegetic source for the soundtrack (a trick I usually really enjoy when done in a clever manner).

The plot of the story is actually pretty simple. Quill steals The Orb from the dead planet, and it turns out Ronan (the Big Bad Guy) wants it to do Bad Stuff. Ronan chases Quill and his ragtag band of unexpected allies across the galaxy. Will the Guardians figure out how to stop Ronan before he blows up the planet Xandar? Take a guess, hotshot. But while the plot is very basic, I think it serves as a good means of introducing the vastness of the MCU. You don't have to worry much about following a twisty-turny plot with complex character arcs, in addition to trying to figure out what the Kree Empire is, or who the Ravagers are. The information is delivered in succinct, bite-sized pieces, easily digestible by folks such as myself who couldn't tell you the difference between the Kree Empire and the Nova Empire if we tried.

This is probably a good time to mention another really strong aspect of this film - its great sense of humor. There are funny moments in all of the Marvel films, but GotG is the first to come across as a borderline comedy. There are moments which are laugh-out-loud funny, mostly orchestrated by Chris Pratt in his role as Peter Quill, but also Rocket Raccoon, the all-too-literal responses from Drax, and even the straight-man comments from many of the other characters. I don't think any of the other Marvel movies would have been able to get away with dropping "turd blossom" in the middle of a deadly serious moment and have it work, but GotG pulls it off in a way that feels natural to the spirit of the film; it is a rollicking adventure ride through space, filled with gun battles, spaceship fights, fisticuffs, madcap hijinks, and more than anything else, a great sense of fun. I've seen every film in the MCU lineup multiple times now, and Guardians of the Galaxy is easily the most "fun" film of the lot. I think that was a deliberate choice by Marvel (given a film with a trigger-happy raccoon, this makes sense), but it would have been all too easy for the fun-factor to come off gimmicky or forced.Thankfully here, that is not the case at all.

In conclusion, if you like fun, fast-paced sci-fi adventures, and/or you're a fan of the Marvel Cinematic Universe, I think you'll enjoy Guardians of the Galaxy.

Monday, April 7, 2014

MOVIE REVIEW: Sabotage (2014)

When I first saw the trailers for Sabotage, I was enthused but otherwise wasn't expecting much. I've been happy to see Schwarzenegger making a Hollywood comeback, because even in his "retirement" years, he's still a badass. I really enjoyed The Last Stand, and even Escape Plan was a lot of fun, if somewhat goofy.

So, this latest action flick looked to be more of the same. Dudes with guns running around killing other dudes with guns, some chases, some revenge, some shots of Arnold glowering menacingly. Pretty standard stuff, really. Right?

Wrong.

This movie is brutal. I don't mean brutal as in Commando-era Arnold running around hosing down countless pissant soldiers who pirouette and drop to the ground when shot. I mean gruesomely, unrelentingly violent. This is easily the most graphically violent movie Schwarzenegger has ever done, and I don't say that lightly. While his movies have high body counts, and some (like Total Recall) have some messy bits, the graphic, in-your-face nature of the violence in Sabotage is unique to his career. While I can get icked out by torture scenes in movies, graphic violence usually doesn't phase me much...but I was uncomfortable at times with this film, and that's saying something.

Furthermore, this is Arnold like we've never seen him before. There has always been at least a hint that Schwarzenegger is winking to the audience in his movies. The "I'll be back" line, the posing with the guns a la Commando, the corny one-liners, and so forth. We've come to expect it, to the point where we don't even notice it until it's gone. But in Sabotage, there's none of that Schwarzenegger self-referentialism. I won't say he's "acting" better than ever, but he is able to, more than I've ever seen him, put away his Hollywood MegaStar-ness and just play a role as straight as possible, without any mugging or otherwise playing "Arnold".

As for the movie itself, there's nothing truly original or jaw-dropping here. Schwarzenegger plays "Breacher" Wharton, an old, grizzled DEA door-kicker (thus, the "Breacher" moniker) who leads an undercover team of agents who infiltrate drug organizations, then tear them apart. These guys are the DEA version of Delta Force and Seal Team Six, unconventional warfare types who roll with lots of tattoos and facial hair and highly customized kit loadouts. As the movie opens, they're taking down some drug cartel and they hide ten million dollars in cash on the premises, hoping to steal the money for themselves, but when they return for the money, someone's taken it. Whoops.

Come to find out, the FBI was running an operation in parallel with theirs, and knew how much money was in the place, so the fact that ten million dollars is missing doesn't go unnoticed, either by the DEA or the Cartel, who doesn't like losing their money to the government, but likes having it stolen by government agents for their own personal use even less. But of course, the thieves can't tell anyone it was stolen from them without admitting they stole it in the first place. Six months of investigation and interrogation by the DEA, and none of the members breaks, and they're finally - begrudgingly - put back on the job.

I don't want to give away any spoilers, because this movie does have a few twists and turns that are definitely worth keeping hidden. Suffice to say, some members of the team start getting killed. Breacher and the surviving members begin to turn on each other, assuming that the Cartel is coming after their money, and they all begin to suspect that someone on the team beat the rest to the money and took it for themselves. We also begin to learn some dark aspects of Breacher's past, as well as seeing the tensions and conflicts within the team. Operators who always live on the ragged edge of right and wrong can lose track of where the line is drawn, and that becomes a very scary place to live.

Badass Digest, one of my favorite film and television websites, wrote a really good review of this film, one that I more or less agree with. This isn't a "great movie", but it is one of the best Schwarzenegger movies, and if you're a fan of his films, you really need to see this. Even after more than 30 years of movie stardom, the big guy can still surprise us.

Thursday, March 20, 2014

BOOK REVIEW: Dirty Harry #1 - Duel for Cannons




The first three Dirty Harry movies came out between 1971 and 1976. Then, there was a hiatus of seven years, until 1983's Sudden Impact. With the franchise dead going into the '80s, Warner Books decided to begin a series of media tie-in novels (although I doubt they were called that at the time) featuring the eponymous maverick cop and his Smith & Wesson .44 Magnum. The series ran from 1981 to March of 1983, nine months before Sudden Impact was released. The series was written by two authors; Ric Meyers (who wrote the Ninja Master books) and Leslie Alan Horvitz, a writer I'm unfamiliar with. Meyers apparently wrote #'s 1, 3, 5, 8, 9, and 11.

The first book in the series, Duel for Cannons, opens with the line, "Boopsie's head exploded". The unfortunate Boopsie is a guy in a cartoon-figure suit at a knockoff Disney World-esque theme park in California. Boopsie is killed by a gunman who then gets chased by an off-duty San Antonio sheriff visiting the amusement park with his family. The sheriff gets drawn into a running gun battle with the shooter, and is eventually killed. Of course, the deceased is an old friend of Harry Callahan's, and Callahan doesn't take kindly to his friends being killed, even less so when the killer makes it look like the death was actually the sheriff pulling off a mass murder/suicide.

Although everyone else almost immediately dismisses the inconsistencies in the case, Harry pursues the evidence, and eventually uncovers a shadowy killer who seems to be trying to draw Harry to San Antonio. Eventually Harry goes there, and discovers that H. A. Striker, a wealthy business magnate, essentially runs the city, owns the cops, and gets to do whatever he wants. Striker had been opposed by the Sheriff, and one of his underlings, a tactically brilliant investigator named Nash. Harry teams up with Nash to try and bring down Striker, who is actually furious that the assassin - a .44 Magnum-loving killer named Sweetboy Williams -  lured Harry to San Antonio. Striker tries to get Harry arrested or driven off several times, only to get foiled on every occasion.

The story culminates with a ton of gunplay, as Striker tries to use a captured Nash as bait to lure Harry into a place where his bought cops - or Williams - can kill Harry. There's a ridiculous amount of gunfire and stuff getting smashed / shot / blown up, and although the killing isn't too gratuitous, at least one bad guy gets his head "blown clean off". I don't want to give away the details - there are a few twists and turns - but the ending is pretty satisfying, although the middle third of the book does sag a bit, and I found the whole plot a little hard to believe. With the police corruption looking SO blatant and rampant in San Antonio, and with the amount of evidence Nash gathers on Striker's doings, I don't see how he couldn't have just passed the information on to the FBI or some other, larger agency.

But overall, I found Duel for Cannons to be great fun. I've recently re-watched the first three Dirty Harry movies, and this book definitely references his filmic adventures extensively. One minor deviation is that DiGiorgio, an inspector who appears in all three earlier movies, is alive in this book, while (SPOILER) he's killed midway through The Enforcer. I suppose he was too good a secondary character to leave dead and buried, since his chubby, laid-back persona is a great counterpoint to Harry's belligerent, wound-up personality. There's also enough time spent in San Francisco dealing with punks and criminals there, that I'm looking forward to later stories taking place in the city itself. Meyers is able to capture and reproduce a lot of Harry's personality, and I can easily hear Eastwood speaking the dialogue in the book with Harry's typical laconic delivery.

It looks like Amazon has most, if not all of these books available for a somewhat reasonable price used, assuming you're not looking for mint condition specimens. I've already ordered the second book in the series, and I'll review it as soon as I can.

Tuesday, February 25, 2014

MOVIE REVIEW: Chrome and Hot Leather (1971)

I've seen this movie kicking around on Netflix for a while now, as well as Amazon Prime Instant Streaming, and since it falls into a time period I'm currently interested in (early 1970s) I decided to check it out.

It's 1971, and Mitch, a Sargent First Class in the Green Berets, is looking to return home and marry his fiance. He and three of his Green Beret buddies (one of whom, oddly, is played by Marvin Gaye) are out drinking after running some recruits through a combat exercise, when Mitch learns that his fiance and one of her friends was killed in an automobile accident.

We see the accident before he learns about it, in a scene where the Wizards, a large biker gang led by T.J. (played by the indomitable William Smith), encounter Mitch's girl and her friend driving down the highway. Casey, one of the Wizards, starts harassing the girls, and when they make a sudden turn off the road, she wipes out a couple of bikes. This enrages Casey, who goes after the girls and smashes their car's windshield with a chain (it's a really nasty-looking weapon, reminiscent of a medieval flail). The attack causes the girls to go off the road and over the edge of a cliff, and they crash. Another driver comes along and the bikers take off, but the good samaritan gets to the girls just in time to for Mitch's fiance to whisper "devils...devils". She's not referring to the name of the gang, but rather, their insignia - a smiling devil-face on the back of their cuts (aka, vests - I watch a lot of Sons of Anarchy).

Between the good samaritan's account of the bikers leaving the scene, and his fiance's last words, Mitch puts two and two together and starts trying to track down a biker gang called the Devils. Unfortunately, bikers don't take kindly to a bunch of medal-wearing, spit-and-polish military types going around asking questions about other gangs. Mitch and his buddies get the runaround, and it is clear that they'll need to find another way to track down the Devils.

This is where the movie gets interesting. See, Mitch and his friends are Green Berets, trained in unconventional warfare and out-of-the-box thinking. First, they go and buy themselves Kawasaki dirt bikes (not traditional "choppers", which is important later on during an off-road chase scene). Then they ditch their military uniforms for civilian biker attire. Next, they take a map of the area and break it down into quadrants, each man taking a quadrant of the map and agreeing to meet back after their reconnaissance mission at a predesignated time and place. 

As usual, I don't want to give away too much of the plot, but suffice to say, Chrome and Hot Leather was a pretty entertaining movie. Mitch and his fellow Green Berets carry out their mission of vigilante justice with military precision and special warfare-style tactics. There's a great moment when a couple of the GBs sneak up on some bikers in the dark and take them down, commando-style, that had me grinning. Later on in the film, there's a huge brawl between the GBs and the bikers, and although it is definitely a Hollywood-style fight, it's awesome to see the Green Berets go through the bikers like a scythe through wheat, clearly displaying superior unarmed-combat skills and dropping every biker with one or two carefully-placed blows.

The most interesting aspect of the film is how the "justice" is handled at the end. When I first started this movie, I was expecting a biker-gang version of Rolling Thunder, but instead the film takes a different turn, one that I feel is actually a lot more realistic. Mitch and his fellow soldiers are just that - soldiers - highly-trained, disciplined, and with strong moral values. Although they no doubt went through hell in Vietnam, the war is over for them, and as much as the action junkie in me wanted to see it, there is no "kill-crazy vets go on a bullet-blasting rampage!" in this film. These are guys in full control of themselves and their emotions. Coming at the tail end of the Vietnam war, I actually think this is a really interesting, perhaps even brave, decision on the part of the film makers, to portray these veterans without PTSD or other hang-ups, and show them in the best possible light.

So, if you have Netflix or Amazon Instant Streaming, I recommend checking this out. It was a little cheesy in parts (especially the almost comedic scene where the GBs learn how to handle their dirt bikes in some mud flats), but overall, a pretty cool and unusual addition to the "vigilante war hero" subgenre.